This year, I’m on the Peripheral Prospectors team as a judge for SPSFC. We’ve recently announced our six quarterfinalists, as you can see in this post with more information and previous posts available on the team page here.
I’ve been a participant twice before, in 2021-22 (Daros) and 2023-24 (Kenai). I’ve been in SPFBO four times, I’ve done BBNYA twice, and I’ve entered another couple contests. Although I’ve met with success in some of these contests, I have also at times exited (very) early, and I absolutely know how much that stings.
In that spirit, I thought I’d share what I liked about each of the books I read that didn’t progress beyond this stage. Our judging team of five split our 31 submissions into two groups, with each judge assigned to one group or the other. For each of these books, I read the opening chapters, usually 20 percent or so, which is the expectation for the “scout phase” of the competition. So, these comments (and the quarterfinalist status) aren’t based on the whole book in my case, although some of the books below got full reads by the other judges.
I’m not including any critiques or problems I might have had with the books, because that’s not the point of this post. I’m just looking to celebrate and highlight these books and authors as they depart the competition.
309
This had an exciting opening with definite alien invasion vibes. The characters had strong voices and personalities, and the invasion and mysteries were intriguing. The story has a good old-school sci fi vibe – I was reminded of H.G. Wells’ War of the Worlds, with all the tension and horror that scenario provides.
Battle Calm
This book quickly established a world at war with a merciless foe along with a band of rebels fraught with their own internal conflicts. The dialogue was snappy and emotions were high, with a number of mysteries (both past and future) set out for the narrative to unwind. The nature and behavior of the enemy here was creative and interesting, and the hierarchy and mistrust in the human forces was tense and at the breaking point nearly immediately. The desperate situation of the main character at the opening was a good way to introduce all of this.
Chasing Naomi
I really enjoyed my time with this one. It had a fundamental goofiness and high-concept spirit that worked for me. The main character was plucky and appealing, and the ship and ghost-people picking her up were fun and funny. Because of the scout stage partial read, I didn’t get far enough to see where it was all headed, but it had a bunch of tropes I enjoyed – fish out of water human among advanced non-Earthlings, a la Hitchhiker’s Guide, sassy ship’s computer, space battles, negotiations and laws, superhero-ish main character discovering her powers.
Children of the Fall
This was a hyperviolent, breakneck pace view of a future dystopian world. Some very creepy scenes with artificial people gone bad, and some zombie-flick-style action with hapless humans facing killer beings. The main character’s worries about battery life were a great way to add tension. There was also some really interesting use of language here – words, phrases, and images that were used in ways that were unexpected and thought-provoking.
The Dream of the Forest
The opening scenes here are a quick contrast – a loving couple (actively loving, if you know what I mean) with high status, wealth, and privilege, although in a restrictive society with some draconian rules. Immediately, there’s a bitter, awful betrayal, one impacted by those draconian rules and designed to exploit the high status, throwing everything into turmoil. It’s a raw, emotional opening, promising high stakes throughout.
Eye of Destiny
This was a two-sides story, with one side being young humans whose father is caught up in mysterious research, and the other being an alien menace to all of humanity. The human characters had clear, established relationships, and the growing sense of something wrong on Earth, with exploration and discovery, was engaging, promising higher stakes to come. To me, it kind of read like a dystopian future story targeting the young adult market, maybe like Divergent or Maze Runner, although with an Earth much closer to our real Earth than in those stories.
The First Herald
I liked this one and enjoyed my time with it. There was a strongly hierarchical dystopian future, with a strong undercurrent of family politics and conflicts, with people operating at many different levels in society. The future world was interesting and compelling, clearly having a lot of planning and thought behind it. The dialogue and writing were engaging, and the mystery and conspiracy afoot were intriguing, with hints of an equally complex counter-culture full of rebels (and backstabbing too).
Hauler
This book had a ton of charm, with an everyman protagonist constantly struggling with a system that wants to hold him down and exploit him, not always making the best decisions, but aware that he is not, which is fun. The growing danger and entanglement were handled well, and there’s also a lot of humor and colorful characters as this one progresses. I could totally see this as a goofy sci-fi movie, probably starring a pro wrestler.
Horizon
This book opened with a tremendous space battle full of panic, despair, and violence. Really dramatic beginning. The book moved on to the aftermath of that disaster, and you get a better sense of the setting, the conflict, and the characters involved, all of whom are brimming with emotion and tension. Lots of action here, and squarely in the tradition of a future with warring ships and a bigger universe to explore.
Mushroom Blues
This was a really, really interesting book, very well written, with a complex society reminiscent of colonial powers and resistance struggles on Earth, but set somewhere else, an imagined non-Earth but very Earth-like place. Adding to the weirdness is the fact that the subjugated people are fungal organisms, although they have many human (and relatable) characteristics and emotions and desires. The vibe is 20th-century hard-boiled detective, which works well, and the dialogue is real-seeming and the pace taut and exciting while sometimes taking pauses for some neat imagery and reflection on the gritty world. This one was hard to categorize – it’s doing well in SPFBO, although some of the judges there are wrestling with whether it’s fantasy (see here). Similarly, we wrestled with whether it’s sci-fi – there’s a scientific basis for the mushroom people’s biology and weird powers, but (at least in the opening I read) there’s not advanced human tech or spaceships or that kind of sci-fi staple, nor is there a future setting – just an alternate Earthlike world where mushroom people exist along with humans. Regardless of the categorization, it’s undeniably a good book, well-written and tremendously creative.
Non-Conscious
I liked this one. It was definitely quirky and coarse, with a lot of crass humor, sex, and language you’d never use in front of your grandma. The premise of a vibrant computer game world with real-world corporate workers running it is not new, but it’s fresh and intriguing here, milking the computer game scenario (and the power and control the corporate workers have in it) for all those tasty plot bits and also having a desolate, confining, dysfunctional corporate and workplace structure with pissed off people taking shots at each other. A lot of imagination went into this, and if you can abide the rawness of the sex talk (and sex scenes) and profanity, you’ll find something to chew on inside.
Use of Emergency
I liked this one a lot – it had a great set-up with a plucky heroine bucking an unfair system, finding a way through impassable societal and career barriers even if she has to bend the rules. The sleeper-ship scenario was well-described and seemed real and authentic, and (unlike many of these entries) I found the protagonist relatable, fun, and easy to cheer for, and the mystery that was just getting started in the part I read was engaging and juicy.
The Widow’s Tithe
I enjoyed my time with this one too. It had a very high-concept setup, full of future media celebrities, gunfights, megacorps, and bullets-flying action. You’re quickly aware here that everybody is a bit of a caricature, like in 1980’s sci fi movies, but it works (just as it often did in those). The reality-TV military commando squad might not be realistic, but it’s fun, and the catty, egotistical, self-absorbed main character is fun to watch as she navigates a huge setback and a new life full of trials. You’ll know quickly if you’re going to like it, and if you go for this kind of thing, it seems likely to pay off.