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SPSFC#5 Quarterfinalist Review: Gamer by Belinda Crawford

This is my third review of a full read for Team 1.21 Gigawatts for the first round of SPSFC#5. For more information about the team and our progress, please go to the team update page here.

The book is Gamer by Belinda Crawford. The book is available from the author’s site.

Blurb

Vlad – gamer, hacker, scourge… Angel of Death.

Vlad’s parents died in a car accident; she can still feel the flames licking her skin, smell the burning batteries and fire-retardant. Except it wasn’t an accident, someone made it happen.

She’s has spent the last nine years tracking those responsible; planning, plotting.

She’s almost done.

When the last move is over, her opponent will wish they never played with the Angel of Death.

Get ready to jack in and play along as Crawford masterfully weaves a complex, action-packed tale of virtual reality and revenge.

My Review

Of all the books I read during our scouting round, where we read the first part of each book to come to our quarterfinalists, this one definitely had the clearest and most intense sense of style. It dripped with cyberpunk goodness, reminding me of my time with William Gibson’s books, of my many Shadowrun adventures back in the 1990s, and of my heartily enjoyed playthrough of the Cyberpunk PS5 game. Coupled with a strong vengeance motive (as is clear from the blurb above) and a bunch of richly realized game-based scenes, some with a cool LitRPG flavor, and a full cast of characters who would be at home in NeoTokyo or Neuromancer, and you’ve got a rich story based on a solid foundation that I know took a ton of work to put together.

Plot and Characters

The book mostly stays with the main character, Vladana Tong, although there are occasional chapters from other points of view. She’s a handful – a badass hacker, a netrunner, a Scourge (the book’s lingo for someone who plays in the main VR game but hacks the system for advantages), and also on a personal quest to avenge her parents’ murder.

The plot basically follows that whodunit mystery to its conclusion, although there are tons of side adventures full of midnight motorcycle rides, secret hacker lairs, esports and politics, shady megacorps, and skeezeball lowlifes. Vlad has a past life she gave up to steep herself in the hacker world, and some folks reappear from that time with complicated relationships to who she is now. Her parents have left her a confusing and unclear legacy that she needs to unravel to understand why they died. She also falls in with an esports team full of colorful larger-than-life folks. They need each other but don’t trust each other, and there’s a lot of interesting jockeying there as the titular gamer part of the book occurs over a series of virtual-world trainings and combats. There are also shadowy criminal elements, sometimes pursued by Vlad and sometimes pursuing her. If you get the idea that there is a ton happening in this book, you’re one hundred percent right.

My Thoughts

For me, the book’s biggest strength is its vibe, although “vibe” doesn’t really do justice to the complexity and worldbuilding going on here. There’s a huge lingo and futuristic cultural context to everything, from vehicles to tech to clothes to food to game tools to corporate shenanigans, and it runs rich and deep throughout the whole thing. There’s hardly a paragraph that doesn’t have some cool jargon or slang or tech to reveal. There’s a very cool running issue of how the game world works, and the sacrifices that some players make to get an edge, including fascinating descriptions of when characters suffer “lag” when the game world they were so immersed in carries over as hallucinations in “the Real.” The descriptions of the characters and tactics in-game were really fun for me, and the real-world grit and tension is just as interesting.

The vibe is more than enough to carry the book, and it largely does, which I think was probably Ms. Crawford’s goal. I loved all of that stuff, a lot. Where the book was weaker for me was in a few areas. One was a plot that jumped around a ton, focusing on different people and places, sometimes hiding information from the reader that would have been helpful to know. Vengeance plots are a little limiting in general, but the choices here made the story a little hard to follow for me. Vlad’s detective work sometimes made sense and led logically from one discovery to another, but at other times, she found a ton of bewildering stuff that wasn’t always clear to me (or her, I think), until she just pulled on a thread and got somewhere else. I think I would have appreciated more planning and more focus on the detective parts, and more thought than impulse on Vlad’s part in tracking stuff down. Sometimes she made what seemed to be rash and uninformed decisions, and sometimes those turned out to be exactly what she needed, while others were just as stupid as they seemed, but we sometimes didn’t find that out for a long time. She also seemed to be variable in her hacker competence – sometimes effortlessly deadly, and sometimes seeming to make basic mistakes. That made her a bit of a frustrating character to follow – at times, and especially towards the book’s conclusion, she was almost a spectator to her own mystery rather than the active, super-competent hacker sleuth she is in other parts. I may not be smart enough to have understood everything, but I had trouble figuring out the full plot of the mystery and all of the factions involved, although the big bad’s role is spelled out pretty well at the end, and the book has a conclusion that wraps most things up.

Another thing I had some trouble with was the intensity of all the characters, particularly with their emotional state. Vlad seemed to be in a constant state of near-explosion rage, and the side characters were often right there with her. That’s good for a few tense scenes, but it was way too much for me. She made a ton of errors by being impetuous and ragey, too, which added to my frustration. I know that was part of her origin story and her character, but I found that I sometimes wanted her to, like, make a sandwich, draw a bath, and watch some cartoons rather than tearing somebody’s head off in a screamfight, rage riding her bike, or punching herself to exhaustion in the gym. There weren’t a lot of fundamentally likeable characters in the thing, although some of the esports team got there. Even they would have hissy fits from time to time, though, and I just wanted to turn the emotional volume down a little. From an editing perspective, also, there were a LOT of comma splices, at least one every couple pages, and my radar pings at things like that.

Most of those complaints are nitpicks – personal-taste things, not harsh critiques. I did enjoy the book, and I really enjoyed following Vlad’s adventures. I might have made different (and no more valid) choices with regard to plotting, focus, and characterization, but I’m absolutely in awe of the depth and consistency of the worldbuilding, use of language, and vibe. All of this flavor seeped into every scene and sentence, popping naturally and sharply off the page. That’s great work, inspiring both awe and envy in this author, who has never even attempted anything this ambitious.

Summation

This is a solid book that well-deserved its quarterfinalist status on the full read. If you’re a fan of cyberpunk and gamerlit, you’ll find a ton to enjoy here, as I did. A richly-imagined near-future society and gamer/hacker culture spring to life here on every page.

SPSFC#5 Quarterfinalist Review: The Triangle Age by David Aumelas

This is my second review of a full read for Team 1.21 Gigawatts for the first round of SPSFC#5. For more information about the team and our progress, please go to the team update page here.

The book is The Triangle Age by David Aumelas. The book is available from Amazon.

Blurb

Earth is adrift. Its mass is spent, the moon ditched, and the sun is not even a memory. Five thousand humans live in its last city, Thule. None know where they started or where they are going, least of all Lowell.

Lowell scrubs the pipes beneath Thule. He knows where to push silt and how to break down a beluga carcass. For everything else he listens to Renth. Renth is a foot taller than anyone else in Thule and yet has never fallen in the reservoir, never been locked in a smoker. She knows the pipes matter. She listens to Lowell, and Lowell talks to no one else. He doesn’t need Thule, only Renth, height and all, until she pushes him down the deepest hole in the pipes.

To return to Thule, he will brave incineration, muskoxen, the vacuum of space and a giant fan. He seeks Renth, her embrace or her death, and to deliver a message he does not understand.

My Review

I was intrigued by this book from the scouting round, where we read the first part of each book to come to our quarterfinalists. It was clear it was well-written in a spare, interesting style, with a lot of mystery and brutality. Finishing the full book as a quarterfinalist, I found the strengths that were present in the opening parts continued throughout, although the story got a lot more convoluted and weird as it progressed. Taking another look at the blurb, I can see that some of the spoilers I was worried about avoiding are in there, although there’s a lot of detail left to discover.

Plot and Characters

The book stays entirely with a low-level pipe worker, Lowell. We meet him in the pipes below his city, where he explores, cleans, and maintains that system. We get the idea that his world is small, a single city with only a limited surrounding environment. Nearly everyone in the city works in one of several castes, helping the city survive. There’s also some intrigue, as it appears Lowell has been sent down into the pipes with an unsuspecting companion whom he’s been assigned to murder, and this isn’t the first time he’s had that kind of assignment. That’s the setup, and what happens as the book progresses starts there and cascades into a series of adventures (and misadventures) as Lowell figures out more of what’s going on in his little world. We stay solidly in his close 1st-person POV for the whole book.

It wasn’t immediately apparent to me, since I jumped into the book without reading the blurb, but the story is that Earth has mostly died, and the people in its remaining city, Thule, are clinging to life helped by (often failing) technologies that they don’t understand. Some of this world is deliberately confusing as it is revealed (e.g. the Sun isn’t where it should be, and the ecosystems seem pretty weird). Much of that confusion comes from the fact that all of this is interpreted by Lowell, whose interpretations are based on his understanding of his primitive society in Thule and through his religion, which he only partly understands, that borrows heavily from the Inuit tradition. The book is full of Inuit mythology adapted to the futuristic (yet primitive) setting. Lowell ends up discovering more about how the world and his society work, and exploring a lot more of it, but his interpretations are always colored by his primitive upbringing, his religion, and his limited understanding of the world.

My Thoughts

For me, the book’s strengths are several. It is absolutely not afraid to be weird, and to obscure what is going on behind its thick layers of mood and imaginative future history mixed with a society that is both highly technological and also stone age. Lowell and the many, many interesting people he meets do not line up in standard archetypes of villains and heroes. Everybody is both good and bad, and only a very few even know enough about their world to make anything other than individual moral decisions. And the morality they live under is something very different from modern Western traditions – life is a lot cheaper, and conflict and fear and exploitation are common. I was often surprised and intrigued by decisions Lowell and others made in the book, because they often weren’t what I would do. It is a credit to Aumelas that he accomplished that while making the characters individually and collectively consistent (mostly). The cultural vibe is also strong with this one. I’m not sure to what extent Aumelas is borrowing Inuit mythology and religion – I’m not an expert in that at all, and I don’t know if he has a personal connection to it – but that strong flavor permeates the whole thing, and if you’re willing to go with what can sometimes feels a little like cultural appropriation, it adds a richness and a flavor and an intriguing difference from traditional sci fi.

Where the book was weaker for me was in the story, which I found somewhat frustrating. That frustration comes from a big choice, one that deserves some credit, but it also made the book at times feel random and unsatisfying. That choice is to make Lowell ignorant of most of what he runs into in his many journeys, which makes him often misinterpret people and places and make impetuous, foolish decisions. That turns his journey often into more of a misadventure than an adventure, and it can make him a frustrating person to follow. In a way, I suppose he is like a character from a myth, wandering the Earth buffeted by the whims of the gods, which is a style of storytelling that has entertained people for thousands of years, but because we as sci-fi readers know a little of the truth of what he finds, his flailing and errors for me became tiresome, even if they were consistent with his character and experience. The most frustrating moments of this kind of thing were when he met people or entities who could absolutely have told him what he needed to know, but either they were vague about it, or he did some rash, foolish thing that kept him from learning. This is one of those books where if people had just had a few more conversations, the whole thing would have gone a lot more smoothly, and there was often no real reason not to have those conversations.

There’s also a lot of coincidence, with some significant deus ex machina moments. If you view the book as a myth – as Lowell probably experienced it – with a primitive person on a journey arc coming into contact with unexplained forces and powers, then the machinations are to be expected, but it does remove a lot of agency from Lowell and his companions, which made me sometimes wonder why we were experiencing the story from his viewpoint.

There’s some interesting musing on morality and tough choices, even though Lowell usually lacks the information to make informed decisions, but it’s interesting to see how he adapts his (very weird) situation to his religious upbringing and tries to find his way, often blundering, sometimes seeming completely amoral or evil, sometimes trying to help and protect. Several of the other characters and entities live with him in this highly conflicted space. Where it works, it’s interesting and tense, but where it doesn’t, it seems deliberately lurid or shocking and exploitative.

Summation

I can almost guarantee you haven’t read another book like this. It’s creative, it’s gloriously weird, it manages to hold both the primitive and the futurist in one space with neither ceding control, and it is almost always unexpected. I’m glad I had a chance to read it for the competition.

The Warm Machine by Aimee Cozza: A SPSFC#5 Quarterfinalist review from Archie Kregear

Here is a quarterfinalist review for a full read for Team 1.21 Gigawatts for the first round of SPSFC#5 by team judge Archie Kregear. For more information about the team and our progress, please go to the team update page here.

Blurb

When a robot built for construction work first sees an angular, sleek prototype military robot slink onto the base he’s working outside of, he immediately falls in love. The problem is, only anomalous bots understand the concept of love, and the lowly laborbot has not deviated from his default programming once. So he thinks, anyway. When the laborbot is scheduled for decommission, the military bot cannot possibly live without him, and the two bots set out on a path to find the fabled anomalous robot utopia Root.

My Review

Well, what’s not to love about a two robots, one built for construction and the other for military, becoming self aware and forming a relationship? The story is told from the POV of the laborbot, Sterling, as it is upgraded and nurtured by the military bot, Zev. The plot is driven by the search for parts, avoiding surveillance of those looking for rogue robots, and searching for robot utopia. In some sense the book is similar to any coming of age, or self awareness journey where the characters acquire more things and knowledge. The story often took me back to the late 1980’s and 1990’s when I worked in the computer industry and was constantly searching for parts and software to upgrade computer systems. The endless swapping of chips, boards, and disks then as in this story consumes time. What my background did allow me to see is the author’s extensive knowledge of computing. She put it all on display and thus the details tended to dominate the narrative while the plot took a while to develop and get to the end.

Plot and Characters

There are only two characters that matter, Sterling and Zev. A third character is introduced late in the book in what I feel was a introduction to another story. Zev comes in as the advanced prototype and it takes Sterling as a friend when it discovers the laborbot is self aware. There are parallels to Don Quixote and his relationship to Dulcinea, and others of this trope, as Sterling is greatly improved during the story. Sterling accepts nearly all the upgrades as it lacks the programming to really know what an upgrade will do. What the reader does get to see are the thoughts of Sterling through the upgrade process, which at times I felt were beyond what a laborbot should be able to think/feel. In the end, the character arc for Sterling is complete. Zev, also undergoes some deep introspection and a revelation about who/what he really is.

My thoughts

As the second book I am writing a full review for in SPSFC #5, I found the book well written. There is too much detail about all the upgrades, searching for parts, and explaining what software will do. The plethora of insights on the affects of the upgrades slowed the story down and this took away my enjoyment of the book. There was little tension to make me want to read the next chapter. The revelation of what allowed Zev to be sentient, left me disappointed as it wasn’t as miraculous as I had hoped or expected.

Summation:

The Warm Machine is an excellent dive into what a sentient robot might think and feel. The psychology and philosophy of the robots is explained thoroughly by this unique story and the parallels of how a human might find self-awareness under a mentor are well done. The author shows her mastery of language and does a great job getting into the processor of Sterling to reveal the innerworkings of what life is about.

The Final Season by Andrew Gillsmith: A SPSFC#5 Quarterfinalist review from Archie Kregear

Here is a quarterfinalist review for a full read for Team 1.21 Gigawatts for the first round of SPSFC#5 by team judge Archie Kregear. For more information about the team and our progress, please go to the team update page here.

Blurb

It’s one thing to know that the End is coming, quite another to know the exact date and time right down to the nanosecond.

Such is the unhappy fate of the inhabitants of Rexos-4, a once-thriving planet that has lived under the doom of an inevitable apocalypse for millennia. Their entire philosophy of life may be summed up by the phrase “Mxtlpicam’ bnak ooligapn,” which in most languages translates to something along the lines of “What’s the bloody point?”

Unbeknownst to the poor Rexans, their predicament has also been the subject of the longest-running and most successful reality television series in galactic history, now translated into over 200 million languages, with closed captioning. With the end of the world just around the corner, the show is entering its all-important final season. Everyone knows how difficult it is to pull off a satisfying finale–such stakes fill even the most hard-boiled Gallywood executives with fear and trembling.

Join Gumpilos Tfliximop, Elvie Renfro, Rufus Camford and a cast of colorful characters as they battle the notorious showrunner (and subverter of expectations) Betty Neezquaff, all while tackling the big questions of life’s meaning and purpose with wit, warmth, and–dare I say–optimism.

The Final Season is The Truman Show meets the Hitchhiker’s Guide to the Galaxy, with just a dash of PG Wodehouse.

My review

The premise of The Final Season is simple. The galaxy has been watching a reality show, life on Rexos-4, for thousands of years and the planet is now faced with total extinction. What could be better for the corporation that produces the show than to get a last final season. Then, having two residents of Rexos-4 fall in love, get married, and have a child in spite of the impending doom. Add in lots of corporate drama with colorful characters and present them to the reader with a
writing style similar to Hitchhiker’s Guide to the Galaxy and the book is highly enjoyable. The Hitchhiker’s Guide style isn’t maintained throughout as the story winds its way through the drama to the impending doom, which is a pity. The aliens, while not looking like humans, act like humans and left me with the feeling that the story was a familiar plotline set somewhere else in the galaxy. Overall, a well written fun read that lacks meaningful depth of plot.

A SPSFC#5 Quarterfinalist review from Wick Welker: Black Sails to Sunward by Sheila Jenné

This is the fourth review of a full reads for Team 1.21 Gigawatts for the first round of SPSFC#5 by team judge Wick Welker. For more information about the team and our progress, please go to the team update page here.

Black Sails to Sunward by Sheila Jenné

Swashbuckling Space Adventure

Black Sails is a well-paced, well written space adventure where the author drops a high sea pirate adventure into an geopolitical space opera. This is a fun read driven over a complex romance that is intertwined with the political brinksmanship that bubbles up over the length of the story. There is always a bit of contrivance when an author tries to hammer well worn tropes into a science fiction setting involving a terraformed Mars at war with Earth and the author rides close to that line but I found it to be quite successful.

There were immersion challenges as I first started reading the book. I found an equine Victorian social structure on a terraformed Mars to be a tad too demanding of suspended belief. My initial misgivings gave way as the story picked up with the aristocratic protagonist suddenly thrust into a war in which she must sail on solar wind space ships that function and are crewed remarkably like deep sea ships. Again, this demands a lot of the reader up front but then you realize the author has actually done quite a bit of work in working out the technology and science in which they are trying to immerse the reader. In other words, the author does get the pirate space ship thing to work and to be quite enjoyable. Once that’s out of the way, you get a story full of political and romantic tension which are most definitely related.

I enjoyed that the protagonist has quite the arc by the end which greatly impacts the wider conflicts of the story. And as I approached the end, the author provides more details about why the socio-political structure is the way it is which I found satisfying. The only thing missing for me was a more explicit backstory of the protagonist. The romance and the protagonist’s arc would’ve had more of an impact if an emotional connection was established first with those elements.

Overall, this is a fun and smartly written adventure that I found satisfying.


Wick’s reviews are also all posted on his Goodreads profile. Wick’s website is here.

Gamer by Belinda Crawford: A SPSFC#5 Quarterfinalist review from Archie Kregear

Here is a quarterfinalist reviews for a full read for Team 1.21 Gigawatts for the first round of SPSFC#5 by team judge Archie Kregear. For more information about the team and our progress, please go to the team update page here.

Gamer by Belinda Crawford

Blurb

Vlad – gamer, hacker, scourge… Angel of Death.

Vlad’s parents died in a car accident; she can still feel the flames licking her skin, smell the burning batteries and fire-retardant. Except it wasn’t an accident, someone made it happen.

She’s has spent the last nine years tracking those responsible; planning, plotting. 

She’s almost done.

When the last move is over, her opponent will wish they never played with the Angel of Death.

Get ready to jack in and play along as Crawford masterfully weaves a complex, action-packed tale of virtual reality and revenge.

My Review

I was skeptical as I first started reading Gamer. A young woman, traumatized by an accident that killed her parents and left her physically and emotionally scared. Her pursuit to find the person responsible takes her into the world of her mother, a gamer and her grandmother, an owner of a gaming corporation and player of corporate games. My initial take was this would go along the plot lines of Ready Player One, and there are similarities. I wondered if the book would fit into LitRPG, but after a few chapters that idea was erased and put it into GameLit and could be a techno-thriller but I am not familiar with that genre. If I had read this as a sample in the early rounds, I might not have given it a passing grade. However, once the author has established the characters and world, the book takes off and maintains a fast pace to the end. Then as the blurb says, “Crawford masterfully weaves a complex, action-packed tale of virtual reality and revenge.”

Plot and Characters

The book is in third person following the Vladana Tong whose parents were killed in a car accident. Vlad was seriously injured and traumatized by the accident. The author excellently describes the scenes through Vlad’s flashes back to the accident multiple times. To cope she has taken up gaming and become a hacker and notable character within the gaming world. A world with high end computers running hacked code and players jacking up on high performance drugs. In the real world she is obsessed with finding out who is responsible for her parents death. It is this obsession that drives the plot.

The corporate and family intrigue is dominated by Vlad’s grandmother who plays the stereotypical roles of demanding family matriarch and win at all costs corporate head. She works well in the story as the antagonist and Vlad’s initial suspect. 

On the gaming side of the plot is the team Vlad is recruited onto. Initially the others on the team think she is only an excellent player and it isn’t until late in the book where they find she is a hacker. Vlad, being a loner most of her life, finds it difficult to accept being part of the team while the team slowly considers her a valuable member. In the end they are an integral part to discovering the answers Vlad is looking for. 

As for the science of gaming the author did not stretch my imagination all that much. The world is futuristic but not so much as to provide new ideas or concepts. Jacking up a player’s performance using drugs and the use of player pods or game cubes are not new. With that said, the book is not about the hardware or software. They are part of the world and have been expertly woven into the plot. A reader who is a high-tech gamer would find this acceptable while a non-gamer I do not feel would be overwhelmed. 

My thoughts

As the first book I am writing a full review for in SPSFC #5, I found it well written and enjoyable to read. The writing is excellent, but for my tastes somewhat wordy in defining environments as they slow the pace down. However, there are descriptions which are worth reading just for the excellent wordsmithing. At times the word crafting was worth a double or triple read which slowed down the pace. The wordiness did decrease as the story progressed and did not slow the pace in the last half of the book.

The main character, Vlad, starts off as a highly damaged person. Throughout the book, she suffers more damage and by the end, has not healed. She does find out who is responsible for her mother’s death and gets her revenge, but she remains a person who needs healing. There are hints that she is on the way.

Summation

For the gamer who has mounds of hurt inside, this is a book you will relate to. For the sci-fi fan who is looking for a book based on a leap in science, this will not satisfy your need. For me I can’t recall a book where the MC is so obsessed that they neglect the pain they suffer. It was trough for me to identify with someone who suffers to that extent and neglects their health. Overall, Gamer was exciting to read, fast paced and written well.

Three SPSFC#5 Quarterfinalist reviews from Wick Welker

Here are three quarterfinalist reviews for full reads for Team 1.21 Gigawatts for the first round of SPSFC#5 by team judge Wick Welker. For more information about the team and our progress, please go to the team update page here.

Who Nuked Silicon Valley? by Michael Donoghue

Finely crafted cyberpunk realism with heart.

I’m a sucker for stories about amnestic self aware robots, so I was the target audience right away for Who Nuked Silicon Valley. What started out with somewhat vague plot points with very little exposition turned into a well crafted story involving a rag tag found family, a shadow AI super intelligence as well as a satisfying delivery of the cyberpunk premise.

This book was very Neal Stephenson-esque, and it’s not just because this is a cyberpunk book. This is like the updated cyberpunk novel for the 2020s. What I mean is, books like Snow Crash or works by PKD, which helped pioneer the genre, had to create anarcho-capitalist cyberpunk worlds whole clothe out of thin air because when those books were written modern society wasn’t even close to cyberpunk. But now? Our reality is unfortunately approximating much closer to actual cyberpunk fiction and that’s where Who Nuked comes into play.

Michael Donoghue is able to seamlessly take our current techno-corporatocracy, multiply by maybe only two decades, and drop us into his story. The world he creates here is unique not only because it’s immersive, but because it starts looking eerily what our own modern world probably will look like very soon. Instead of PKD inventing funny future brand names like “Ubik” or “Substance D” which separate the reader from the cyberpunk world, Donoghue just uses “Amazon” or “Facebook” without needing to contrive a new cyberpunk world. Because… why? Our real world is just right there to use and he makes it work really well. And that’s what takes this book out of the cyberpunk speculative fiction and brings it to cyberpunk realism.

The prose was economical and compelling. The premise was mysterious but not enough to turn you away. The storytelling is opaque and without heavy-handed narration. The characters Katie and the self-aware bot Livingstone really start to shine by the middle of the book and you begin to see how things connect. Donoghue makes the characters matter and this is clearly a character-driven story. Half way through, I was enjoying the book but felt like it lacked one thing: heart. But then… Donoghue pulls some stuff on you and you realize that he was making things matter in a very emotional way, relevant to all the characters’ backstory, and it lands very well in the feelies department. I’m not even mentioning the most impressive thing about this book: the techno babble. Wow, the author really knows his stuff when it comes to tech, computers and robotics. The author is clearly knowledgeable and it serves the story well. Overall I found this to be a well executed “modern” cyberpunk novel that cuts all the fat and makes the fiction matter. Lots of philosophy about personhood is all over this story.

Triangle Age by David Aumelas

When the future becomes the myth.

The Triangle Age is an unconventional science fiction book. It blends several elements like a far-future arkship premise with a post-cataclysmic vibe. I was very intrigued by the hook of the book and the writing is diminutive, understated and very inviting. The chief characteristic of this book is that it is weird. It starts a little weird, enough to compel you forward and then it gets more weird. In science fiction, weird is good and if you want weird, then this book will check all your boxes. An interesting thing happens as you read along this book and it’s that the literal plot and the main character become more myth than anything else. What I mean is, something has happened to this world and this people in a literal sense but we only get the POV of the main character who doesn’t understand things literally but only within the mythic reality within which he lives. So what we get is a mythic context of what is happening and I think a lot of the weirdness is borne from that POV. This is almost a blend of Piranesi and something Ursula K LeGuin would’ve written. This book does what it sets out to do and it is executed well for what it is. The author clearly has a lot of skill.

The Warm Machine by Aimee Cozza

Emergence through Struggle.

I’m a huge sucker for self aware robot stories so I bought in immediately with this one. The tight prose and smart writing certainly made this an easy and inviting read as well. This is a story about Zev and Sterling, two self aware bots who discover their identities not only through the process of emerging consciousness but through the relationship they have with one another. And that’s what made The Warm Machine unique in this niche was that the characters discover who they are because of their struggle together. Zev and Sterling would be different without one another and most likely worse off. Their relationship did not feel token but organic and I found it well done.

This was a mostly character driven work but with enough plot advancements and action to really keep you going. The two protagonists are seeking a fabled asylum for self aware bots and I got to say I really loved how this worked out and how the story turns out for them. It was both melancholy but inspiring. Reading about two characters eeking out their existence and independence alone and against all odds was deeply inspiring. The technical aspects of the book were really well done and the author is clearly knowledgeable about lots of things. There’s a lot to think about with this story that goes beyond the pages but you can also just enjoy the story for what it is at face value. The author has skill and it really shines. I overall really enjoyed this brief read and highly recommend it.


These reviews are also all posted on Wick’s Goodreads profile. Wick’s website is here.

SPSFC#5 Quarterfinalist Review: Black Sails to Sunward by Sheila Jenné

This is my first new review of a full read for Team 1.21 Gigawatts for the first round of SPSFC#5. For more information about the team and our progress, please go to the team update page here.

The book is Black Sails to Sunward by Sheila Jenné. The book is available from many retailers.

Blurb

Lucy, an officer of the Imperial Navy, and Moira, her former best friend, find themselves on opposite sides of a war that threatens their home. Yet the crackling attraction between them hasn’t faded, and it’s time for Lucy to make a choice between loyalty and her own conscience.

My Review

I really enjoyed my time with this book. From the scouting round, where we read the first part of each book to come to our quarterfinalists, it was my favorite of the ones I sampled, and it held up as I read the full book as an official quarterfinalist pick. It’s a book that combines a lot of different kinds of stories. It was a solar-system-based sci fi story of a war between Mars and Earth, but rather than a hard-sci-fi approach as in The Expanse, this threw in elements of British naval stories like Master and Commander along with regency romance. You might be wondering how that’s possible, but Jenné takes a semi-bonkers premise, mixes it with just the right amount of arm-waving, and comes out with a fun tale full of (astro)nautical adventure, romance, class conflict, canvaspunk, and politics. If you’re willing to go for that kind of head-spinning ride, the book absolutely delivers.

Plot and Characters

NOTE: MINOR SPOILERS FOLLOW.

The book almost exclusively focuses on Lucy Prescott, a daughter of a Martian noble family who was destined for high society, but whose family has fallen on hard times, forcing her to enlist in the Martian Emprex’s fleet as the lowest rank of the officer class, a midshipman, complete with breeches, coats with brass buttons, and a tricorn hat. Lucy’s first voyage on the ship is a delight, showing how the ship operates, how the officers and crew deal with each other, and how she navigates some difficulties with crew and with Moira, a former servant of hers whom she discovers serving on the ship. There is a single chapter later on that somewhat jarringly jumps to Moira’s perspective, but otherwise, it’s the Lucy show.

The world Lucy lives in is a little far-fetched, and how much you enjoy the book will likely rest on how willing you are to accept this future. A background primer as I understood it:

  • Mars was settled by Earth scientists hoping to terraform it into a habitable planet
  • Earth corporations were more interested in stripping Mars of resources, setting up a conflict between Earth and its colony.
  • At some point in the recent past, there was a technological meltdown involving computers and AI, which massively disrupted both Earth and Mars.
  • In the aftermath, both Earth and Mars have sworn off computers entirely, leading them into a technological state full of contrasts. For example, they have hydroponics and space travel, but the ships are made mostly of heavily altered wood and have huge cloth sails to catch the solar wind. They navigate space like sailors of old, with sextants and mental math. They fight mostly with torpedos, but they switch to swords and knives when they board each others’ ships.
  • Mars has adopted a kind of a neofeudal system, with nobles descended from the original Martian scientist settlers presiding over a much larger peasant class. This looks and feels a lot like a kind of Martian Bridgerton.
  • Earth’s demands of Mars grew too onerous and exploitative, jeopardizing the terraforming projects, so Mars and Earth are now at war, with warring fleets of sailing ships traversing the space between them, conducting raids, captures against the enemy.

The plot centers around Lucy’s work as a new officer on a Martian warship, at first learning her role, then acting in it, which forces her to make tough choices and reevaluate the society and culture in which she’s lived a privileged life. As her journey continues, she faces Earth forces, pirates, hazards, deception, and romance. She changes and grows throughout her challenges as she decides what kind of officer and what kind of person she wants to be, and most importantly, where her loyalties lie.

My Thoughts

Like Bisection, Jenné’s finalist in last year’s SPSFC, this book is well-written and engaging throughout. That book had a big what-if central issue centered on the main character’s biology, while this one is much more of a traditional rollicking adventure, albeit in a tremendously weird (and delightful) imagined future.

For me as a reader, I loved the huge swing Jenné took here with the story. All sci-fi is speculative, imagining stories and futures that don’t exist, but this book is especially (and tremendously) ambitious, creating a society and technology reminiscent of 18th-century Britain, but setting it in space, and throwing in a rousing and harrowing naval adventure tale as the meat of it. To Jenné’s credit, she has solid and consistent reasons for why society is how it is and why technology is how it is, although believing this would all be possible might be a challenge for some readers. Jenné is also wise enough to give you lots of hints and snippets about how things work without trying to explain all the details. That gives you a sense of verisimilitude, at least a verisimilitude that the characters fully accept. Whenever you start to think too hard about how the tech or the military actions or the culture would actually work, you start to lose what is magical about the story, so I tried not to do that as much as I could. There’s a lot of technical detail shared about life on the ships, and there’s a bunch of physics, engineering, and zero-gee adaptation that are described ably, so it’s not all arm-waving – not in the least.

If you are willing to accept the setting and the tech, which is admittedly a big ask, then you get a really great, really imaginative story. Lucy’s journey through her challenges, and her interactions with people both savory and unsavory, are a delight to follow. I don’t want to spoil it, because it’s fun, but there are naval battles, crew struggles, betrayal, cutlass fights, stealth missions, subterfuge, and more. I really loved the Master and Commander parts of life as a minor officer on a ship of war – those parts really sang. Some of the story wrestles quite effectively with old-school naval officer issues like honor, duty, and the limits of what a society and a commander can expect of you, and what you can accept in the name of following orders.

Where the book showed a little weakness for me was in two areas. One was coincidence – Lucy frequently meets people (or re-meets people) that it seemed to me highly unlikely she would run into, unless there are only a few hundred people in space, which is not the impression I think I was supposed to get. There are also some deus ex machina moments in some of her adventures and misadventures where just the right thing happens at just the right time, whether it’s a discovery or a breakthrough or a foe’s mistake or a purloined tool. The other weakness I perceived was in Lucy’s internal journey. As a whole, it was interesting and effectively portrayed, with lots of real growth, but there were times where she seemed to retreat into a foolish, naive, and indecisive state which was in stark contrast to the plucky, whip-smart person we’d seen in the rest of it. Especially as she’s deciding on her priorities and actions at the end, I felt she wallowed in indecision and then made choices that seemed somewhat inconsistent with the thoughts we’d seen just pages before. This wasn’t a big problem, but it took me out of the story a bit, especially when her naive/foolish bits got turned up higher (e.g. when she was evaluating her relationship with annoyingly little perception or insight, or when she didn’t recognize her own initials). The love story that develops was interesting and fun to follow, but again, I’m not sure it felt completely real to me, although Lucy’s thoughts and desires and concerns were well portrayed, and it added a strong motivation and difficult choice for Lucy to make.

All of that is just minor nitpicks and can be easily ignored. The story was just fun for me throughout. The resolution was one I did not see coming, and it found a way to be far more satisfying than the terrible options it seemed might come to pass. I really enjoyed reading Lucy’s adventures, and I’m a sucker for naval derring-do, which this book has in spades. Jenné’s willingness to throw in some science and physics and engineering without overdoing it and spoiling the magic of her premise was a terrific balance to strike. Great fun, and ably constructed despite the tall challenge. Jenné embraces the bonkers and just flies with it in the best way.

Summation

If you’re willing to come at Black Sails to Sunward with an open mind and accept some of its fundamental audacity at face value, you’ll be in for a real treat. A heartfelt and thrilling tale of struggle, hope, love, and despair, all set in a canvaspunk (yes, I’m trying to make that a thing) future full of tall sails, fierce pirates, and broadsides in the black ocean between planets.

Team 1.21 Gigawatts – Our SPSFC #5 Quarterfinalists

For more team updates, check out our team page here.

The process

We’ve completed our scouting round reads for all 25 of our books, and we’ve selected our quarterfinalists. In the scouting round, at least two judges read the opening of each book, usually the first 20-25%. We conferred and discussed, and we’ve come to consensus on this list of six books for our Quarterfinalists. Each of these will get a full read by at least two judges as we narrow these six to our two Semifinalists.

The Quarterfinalists

Note: There is no meaning to the order in which these books are listed.

The Final Season, by Andrew Gillsmith

Gamer, by Belinda Crawford

Who Nuked Silicon Valley?, by Mike Donoghue

The Warm Machine, by Aimee Cozza

The Triangle Age, by David Aumelas

Black Sails to Sunward, by Sheila Jenné

Our congratulations go out to these authors. We’re excited to dive into our full reads.

Team 1.21 Gigawatts – two more cuts for SPSFC#5

For more team updates, check out our team page here.

The process

The four of us on the team are continuing to work on our allotment of indie sci fi books. We cut our first ten books of our group of 25 entries a few weeks back, then seven more last week, and we’re back with two more cuts today. Because this is the scouting round of the competition, we did not read the full text of these books. Our goal was to have at least half of our team read the opening chapters of the book, usually reaching about 20-25% of the total length.

These are the final two scouting round cuts for our group. Each of these books was marked as a “Yes” by at least two judges, so they all found some significant love in the competition and were under consideration for our quarterfinalists. Our policy in reporting these cuts is to not list what we didn’t like about each book we cut, but instead to send them off with a plug for what we liked and for what kind of reader we think would enjoy the story. The short summaries below were written by various judges. If you are an author of one of these books and want more feedback on your book, including some of the reasons we didn’t advance it, I’m happy to correspond by email and share more information. I’m at dave@davedobsonbooks.com.

The SPSFC is unusual in indie book competitions in that it allows re-entry of the same book in subsequent years, and we encourage any entrant that we don’t pick, including these ten, to enter again in a future year, where you may encounter judges who are a better match for what you’re writing.

NEXT STEPS: Our next post will highlight the six quarterfinalists, which will all get full reads from at least two judges on the team as we narrow that group to our official two semifinalists.

The cuts

Note: There is no meaning to the order in which these books are listed.

Empyreax: The Rise of Cà Rá, by Scott Frost

All judges praised the writing and the intrigue of the story’s opening. One said, “Nice opener into a scene without heavy handed exposition, tight and economic prose. Lots of mystery and back story that makes me want to read on.”

Alternative Science, by Chad Eastwood

Judges enjoyed the writing style and humor, finding the alternative science of the title intriguing. They also cited the pacing, the explanations of scientific oddities, and the zaniness and creativity of the world as strengths.

Our condolences go out to these authors, along with our respect for your efforts and our sincere best wishes for your success.

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