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Category: Reviews (Page 5 of 5)

Wheel of Time Review and Self-Indulgent Complaining – Episodes 1 & 2

My take on Amazon’s The Wheel of Time after two episodes:

(mild spoilers below, but nearly nothing has happened in two hours, so there’s not much to spoil)

Some observations:

If you ever find yourself a bone-faced needle-toothed oval-mouthed scream-enthusiast mid-level manager for a Dark Lord, do not employ Trollocs. They might look fierce, be OK at taking down a small village, and be too stupid to request dental benefits, sure, but consider the following:

— Your torch budget will break the bank. Seriously. Nearly every one of these dudes seems to need their own torch, even when just running through the woods. What do they do with them when the fighting starts? Is this a union rule?

— Every time they seem poised to capture the Chosen Ones, some technicality stops them. They can’t cross deep water. They won’t enter the shattered city. Tuesday is team-building day. Are these war axes fair trade? For beast-men, these guys are remarkably ineffective.

— They take bellowing breaks with alarming frequency. This time could much better be spent killing Chosen Ones, or even running through the well-illuminated woods.

— They have no situational awareness. They nearly exclusively target hapless villagers, not Chosen Ones, even in a town that’s like half Chosen Ones and their enablers.

Speaking of shattered cities, here are some observations:

— The build-up for the evil that overtook the city kind of oversold the reality, which ended up being creeping death mold that conveniently waits long enough to attack to build dramatic tension and allow for more brooding. A little Lysol would save your Chosen Ones and also spruce up the place.

— When your horse is being consumed by death mold, maybe start running then. The death mold can apparently ony move as fast as you can, which is admittedly pretty good for mold, but not really a threat. If you leave early, you’ll avoid many potential dangers.

— Mysterious sword-wielding gratuitous-naked-butt warrior dude told you to stay together and not eat anything you didn’t bring (although this sounds more like a Noom weight-loss strategy than a shattered city thing). That means if you find a glowing hissing dagger in a chest next to a dead guy, you should probably leave it there. Even in non-shattered-city situations, this is good policy.

Along those lines, if you have a deep trolloc-poisoned wound in your leg, and you’re traveling with an Aes Sedai, you should ask her to suck out the black goo. That’s literally all she can do that’s effective, compared to disassembling taverns, drowning ferrymen, speaking in riddles, and providing cool light displays for any needed raves. Having a wolf lick your wound in the woods is absolutely counterindicated, not FDA approved, and the wrong kind of homeopathy, even.

Also, I’m not clear on why the scenery-chewing bigot cult (1) has so many adherents, since they seem to kinda suck, (2) wears white in the woods, because that’s just stupid, and (3) thinks that the only armor you need is left-arm armor.

The main event: Here’s my ranking of the four Chosen Ones, in order of how much I hope they are not the actual Chosen One, which is also the order of how much I want them to die.

4) Mat (D&D Class: Thief) – bonus points for being funny, sort of smart about the situation they’re in, and actually seeming human through effective acting. Points off for being a total moron in the shattered city (see above), and for being Mat with one T.

3) Perrin (D&D Class: Fighter) – bonus points for tragic story and moments of quiet sorrow, and for being generally cool. Points off for not getting that leg thing looked at, and for ill-advised lupine alternative medicine.

2) Egwene (D&D Class: Magic-User, maybe? Still level 0) – bonus points for choosing career over loser boyfriend and for being smart in most non-romantic areas. Major points off for not actually dumping loser boyfriend after all and still caring what he thinks. Seriously, girl, just no.

[Huge step up in weaseliness goes here]

1) Rand (D&D Class: Rules lawyer. Rolled up bard, bought equipment for ranger, but wants to play barbarian regardless and wants everybody to deal with it) – No bonus points. Eesh. So horrible. No idea what the director said. Maybe “Remember Hayden Christensen in the Prequels? Go for that energy. People loved that.” This guy’s day planner is completely full, but all the entries are Brooding, Sulking, Whining, and Pouting. Seriously, even this guy’s lips make me angry, and I will never again think a sheepskin coat might look cool in the right situation. They should all just agree that there were actually only three Chosen Ones and find a convenient sucking river whirlpool to throw him in. If he’s the Chosen One, give me the Dark Lord instead.

And finally, if you are one of the snowflakes-who-call-people-snowflakes who are upset about the diverse casting, then you can bite the big one. It’s a fantasy world. Anybody can be there, and anybody should. If you’re not one of those snowflake people, but having a fantasy show without all white guys still seems wrong somehow, then congratulations, you’re feeling the faintest echo of what fantasy fans of color have been experiencing for decades, without the generous helping of actual discrimination and disempowerment that usually comes with it.

Looking forward to six more episodes of walking through the woods being emo while pursued by half-assed beast men, all while failing to deal with important own-goal issues like untreated wounds, taking the obviously cursed dagger, pouting so hard you dream of eating bats, and failed zero-chemistry teen romance.

Review: God King Rising, by Jeffrey Kohanek

I’m trying a new thing my May 15 newsletter, one that I’ll continue in future newsletters, and I’m also posting it here to my blog. I’ve read a fellow indie fantasy author’s book, and I’m offering a review of it here. The book is God King Rising by Jeff Kohanek. Full disclosure: I am doing a newsletter swap with Jeff this month, and because his mailing list is a lot bigger than mine, I offered to review the book he’s promoting this week in addition to just providing a link.

Jeff is a very successful indie author, at least as far as I can tell from his online presence. He’s got four separate fantasy series, including Fate of Wizardoms (6 books), Runes of Issalia (3 books), Wardens of Issalia (4 books), and Fall of Wizardoms (3 books out now, 3 more planned this year), plus some stories and companion pieces. If I’m reading the dates right, he started with all of these in 2018, which puts him at about four times my pace so far. So, prolific and successful, with all but one of the books north of four stars on GoodReads. He’s also an active presence on various indie fantasy sites.

God King Rising, the first book in Jeffrey’s latest series, was a fun read. It follows multiple storylines in a world shattered by the death of its gods, whose power used to support wizard kings (a wizardom is like a kingdom). The societies are reassessing their leadership, rearranging their power structures and governments, and some new factions and leaders are seeing opportunities to seize power following all the upheaval. As we shift from storyline to storyline, we see different perspectives on these events, from a pirate queen and her warrior companion fleeing a sinister plot, to the plotters themselves, to a thief-turned-administrator betrothed to a newly-crowned benevolent queen, to a haughty wizardess overseeing a cruel and stratified society, one threatened by those she oppresses. There is a lot going on here.

I got some sense of Jeff’s world as the characters traveled through it, although that impression left me realizing that there’s even more complexity beyond what I saw. The bulk of the action takes place in four main cities or towns, although there are other locations along the way. These towns each have a society, a culture, a government, trade goods, and industries. Even though they differ, they’re often tied up in the fading of the wizards’ power and the upheaval of the recent death of the gods. There’s a good bit of description of these cities, including clothes, architecture, military factions, and a bit of the society, but not so much it’s overwhelming. 

Much of the action in the book is cinematic. There are fights, tremendous feats of derring-do, magic spells, poisons, curses, disguises, escapes, schemes, even a carriage chase. The action is fast paced. The characters are clear about their goals and their limitations, and you can follow them as they pursue their goals (and as their circumstances change). There’s a little bit of the superhero in some of the characters, which is fine – they’re the heroes of the story, after all, and it’s fun that they’re quite capable (often seemingly the best in the world) at what they do. This quality and this pacing doesn’t always leave time for introspection or for getting to know the characters, although we do get deep into some of them, and I suspect it’s a deliberate tradeoff to elevate the action and adventure parts. Something is nearly always happening.

With those powerful characters and their skills, the story sometimes seems a little like a very solid RPG campaign, with a highlighted set of diverse heroes facing a series of challenges and quests along the way. In each section, the focus never shifts from the party – we’re always following what they’re doing and thinking and planning. Of course, with so many perspective characters, it’s more like a bunch of RPG campaigns blended into each other. 

This RPG impression I got was furthered by other RPG-style elements. The characters mostly seem to have a class they fall into – thief, sorcerer, wizard, warrior – with a related set of skills. There are multiple magic items of power that play a role in the story, with many characters relying on those items for their power, for protection, or to augment their fighting style. There are some familiar races from D&D – dark elves, regular elves, dwarfs (never dwarves, although either plural is fine, I now know). I’ve been playing D&D since 1980, so this all felt quite familiar and comfortable for me.

The separate storylines blend as the characters interact, and there are several exciting set-piece scenes along with some good climaxes. The storylines all come to resolutions, and while these resolutions are satisfying, it’s clear that many of them are not final, and the adventures will continue in the future books.

If you’d like to give the book a look, and you’re reading this in mid-May 2021, you’re in luck! It’s on sale for the next few days for $0.99 on Amazon.

This was a really interesting chance for me to get a look at a well-developed world and the start of a new series by an experienced and successful indie author, one with a fairly different style of writing and characterization from mine. I learned a lot, and the perspective will certainly help me as I continue. 

Good week for reviews

I’ve seen some increased activity in reviews on the major review sites since my free book promotion Sept. 4-9, where 3,725 people downloaded my book. Since then, I’m at +7 ratings/+3 reviews on GoodReads, +6 reviews on Amazon, and I got my first BookBub review. So, pretty happy about that. They’ve been good reviews, too, so I’m glad people are enjoying the book. Here are the last five from Amazon:

Review from M Dressler

I am so honored to have had my book reviewed by the award winning author Mylène Dressler. She’s a friend and colleague at Guilford College, and she’s achieved much, much more in the world of fiction than I have, but she was still willing and excited to help me with my writing and encourage me to persevere. Such a wonderful person.

I highly recommend her most recent book, The Last to See Me, a haunting tale of spirits, anger, and loss set on the rocky coast of northern California. I’ve loved everything of hers I’ve read, but this one is definitely something special. I reviewed it when it came out on Goodreads here.

Her review of Flames Over Frosthelm is here.

Amazonian praise

The book has received two new Amazon reviews – one from a user who doesn’t post too many reviews:

And another from a user who posts a lot:

I’m starting to get reviews like these organically, from people I’ve never met who’ve found the book in other ways. Some I’m guessing are from recommendations, others from my advertising, maybe others just from searches or random discovery. It’s still a slow process getting press (seven reviews on Amazon, ten ratings on GoodReads, one review on BookBub), but it’s moving along. These are very encouraging – I’ve been happy all day.

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